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consolidated:races:wen:wenracialbuild

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Mountain Wen

Racial Build

Wen Racial Traits

  • Ability Score Modifiers: Human characters gain a +2 racial bonus to one ability score of their choice at creation to represent their varied nature.
  • Size: Humans are Medium creatures and thus receive no bonuses or penalties due to their size.
  • Base Speed: Humans have a base speed of 30 feet.
  • Languages: Wen begin play speaking Wennish. Wen with high Intelligence scores, can select their bonus languages from among Common, Giant, Goblin, and Halfling.

Feat and Skill Racial Traits

  • Heart of the Mountains: Humans born in the mountains are skilled at negotiating heights and precipices. They gain a +2 racial bonus on Climb checks and Acrobatics checks to move on narrow surfaces and uneven ground. Furthermore, they are considered acclimated to the effects of high altitude.
  • Heart of the Wilderness: Humans raised in the wild learn the hard way that only the strong survive. They gain a racial bonus equal to half their character level on Survival checks. They also gain a +5 racial bonus on Constitution checks to stabilize when dying and add half their character level to their Constitution score when determining the negative hit point total necessary to kill them. Note
  • Tribalistic: Wen form into cliques or tribes, and work exceptionally well with those they view as fellow tribe members. Wen gain a +2 racial bonus on attack rolls and skill checks to use the aid another action to aid other Wen.
consolidated/races/wen/wenracialbuild.1757492929.txt.gz · Last modified: by johnb