====== Fadia ====== Female Human Magus 1 / Warrior 1 She's not all that big or imposing, and not really very much of a spell caster, but she can sail and can hold her own in battle. * Init +0; Senses Perception +1, Speed 30 ft. (6 squares) * Languages Common, Draconic, Mwangi * * **Defence**: AC 12, touch 10, flat-footed 12: hp 19 (2HD): Fort +6, Ref +0, Will +2 * * **Combat**: Melee scimitar +3 (1d6+2/18-20) * Base Atk +1; CMB +3; CMD 14 * * **Abilities** Str 14, Dex 10, Con 14, Int 12, Wis 11, Cha 11 * **Special Qualities** Arcane Pool (2/day), Armor Proficiency, Bonus Feat, Cantrips, Skilled, * **Skills** Appraise +1, Climb +9, Craft (Untrained) +1, Knowledge (Arcana) +6, Knowledge (Geography) +2, Perception +1, Profession (Sailor) +4, Spellcraft +5, Swim +9, * **Possessions** scimitar; artisan's outfit; leather armor; spellbook; * **Spellbook** __0th__ - acid splash (3), arcane mark, dancing lights, daze (DC 11), detect magic, disrupt undead, flare (DC 11), ghost sound (DC 11), light, mage hand, open/close (DC 11), prestidigitation (DC 11), ray of frost, read magic (DC ), spark (DC 11) __1st__ - burning hands (DC 12) , shield (DC ), unseen servant